The warpriest’s class skills are Climb (Str), Craft (Int), Diplomacy (Cha), Handle Animal (Cha), Heal (Wis), Intimidate (Cha), Knowledge (engineering) (Int), Knowledge (religion) (Int), Profession (Wis), Ride (Dex), Sense Motive (Wis), Spellcraft (Int), Survival (Wis), and Swim (Str). ... news, resources, and anything else about the Pathfinder TTRPG! Check out our other SRD sites! A warpriest must choose and prepare his spells in advance. The protection from spells are great. A warpriest is proficient with all simple and martial weapons, as well as the favored weapon of his deity, and with all armor (heavy, light, and medium) and shields (except tower shields). Warpriest. Order of Presentation: The first spell lists presented are the lists of spells separated by class and level.These include the spell name and a brief and incomplete description of the spell. Right now, I am using Ironskin, Compel Hostility, Bless, and Divine Favor as my go to, have every day spells no matter what. 2nd level spells - Aid, defending bone, and weapon of awe. | d20PFSRD Red: Bad, useless options, or options which are extremely situational. Alternatively, the warpriest can use this ability to harm an undead creature, dealing the same amount of damage he would otherwise heal with a melee touch attack. You gain the Shield Block general feat, a reaction to reduce damage with a shield. Using this ability is a standard action that expends two uses of his fervor ability and doesn’t provoke an attack of opportunity. When a character reaches 20th level in this class, the following new ability can be selected instead of the standard 20th level class ability which would normally be gained. FAQ. His alignment, however, can restrict him from casting certain spells opposed to his moral or ethical beliefs; see the Chaotic, Evil, Good, and Lawful Spells section. The warpriest adds the following spells to his warpriest spell list at the indicated levels. The site may not work properly if you don't, If you do not update your browser, we suggest you visit, Press J to jump to the feed. For every 3 levels beyond 7th, this bonus increases by 1 (to a maximum of +5 at 19th level). The armor must have at least a +1 enhancement bonus before any other special abilities can be added. A warpriest must choose and prepare his spells in advance. Using fervor in this way is a standard action that provokes an attack of opportunity. A warpriest casts divine spells drawn from the cleric spell list. As a swift action, a warpriest can expend one use of this ability to cast any one warpriest spell he has prepared with a casting time of 1 round or shorter. | Fudge SRD 1. Mage's Sword specificly calls out Int or Cha in it's description to determine it's attack bonus. A warpriest can choose whether or not to include himself in this effect. The great thing about warpriests, and any preparatory spellcasting class, is that you can change your list as you discover new more useful spells. Those are my picks at each level. At 1st level, a warpriest receives Weapon Focus as a bonus feat (he can choose any weapon, not just his deity’s favored weapon). A neutral warpriest who worships a neutral deity (or one who is not devoted to a particular deity) uses this ability as a good warpriest if he chose to spontaneously cast cure spells or as an evil warpriest if he chose to spontaneously cast inflict spells. I don’t deserve all this responsibility. In fact that is how all pathfinder guides are made great – originator info + visitor insights = great information for all. A warpriest’s deity influences his alignment, what magic he can perform, his values, and how others see him. They are unflinching bastions of their faith, shouting gospel as they pummel foes into submission, and never shy away from a challenge to their beliefs. An evil warpriest (or a neutral warpriest of an evil deity) can’t convert spells to cure spells, but can convert them to inflict spells. A warpriest can call upon the power of his blessings a number of times per day (in any combination) equal to 3 + 1/2 his warpriest level (to a maximum of 13 times per day at 20th level). If your warpriest worships Irori, Channel vigor is delightful. These choices are in addition to the bonus languages available to the character because of his race. Creatures that take damage from channeled energy must succeed at a Will saving throw to halve the damage. Is it assumed that spells that call out specific ability scores depending on the class they are cast by should always use the primary casting stat? | d20 Anime SRD Artifice Blessing. Once per day as a swift action, a warpriest can treat his level as his base attack bonus, gains DR 10/—, and can move at his full speed regardless of the armor he is wearing or his encumbrance. Arcane Discovery Exploit The arcanist gains any arcane discovery, using his arcanist level as his effective wizard level. The following options are available to the listed race who have warpriests as their favored class, and unless otherwise stated, the bonus applies each time you select the listed favored class reward. Each blessing grants a minor power at 1st level and a major power at 10th level. via projectwaterfall. Magic Circle against Chaos: As protection spells, but 10-ft. radius and 10 min./level. If a warpriest also has levels in a class that grants cleric domains, the blessings chosen must match the domains selected by that class. | The Modern Path SRD | FateCoreSRD ... (And Pathfinder!) The warpriest can enhance a weapon with any of the following weapon special abilities: brilliant energy, defending, disruption, flaming, frost, keen, and shock. | d20HeroSRD The animate object spell is considered to be part of his spell list for the purposes of spell trigger and spell completion items. Dorn - Iconic Saint. This ability cannot be applied to a shield. Bull's Strength is actually pretty good at this level. ... 2 Warpriest. In some cases, a capstone specifies what ability it replaces. The Warpriest is a “Hybrid Class” of the Cleric and Fighter, but it manages to keep itself distinct from the Paladin. In addition to the favored weapon of his deity, the warpriest can designate a weapon as a sacred weapon by selecting that weapon with the Weapon Focus feat; if he has multiple Weapon Focus feats, this ability applies to all of them. These bonuses do not apply if another creature is wielding the weapon, but they continue to be in effect if the weapon otherwise leaves the warpriest’s possession (such as if the weapon is thrown). New Pages Depending on which school a character chooses, a druid has many powerful and deadly spells at their disposal. Immediately after those lists is a complete list of all spells with full descriptions of those spells listed. The warpriest can decide to use the weapon’s base damage instead of the sacred weapon damage—this must be declared before the attack roll is made. If a warpriest isn’t devoted to a particular deity, he still selects two blessings to represent his spiritual inclinations and abilities, subject to GM approval. To prepare or cast a spell, a warpriest must have a Wisdom score equal to at least 10 + the spell’s level. The save DC is 10 + 1/2 the warpriest’s level + the warpriest’s Wisdom modifier. New comments cannot be posted and votes cannot be cast, More posts from the Pathfinder_RPG community, For info, news, resources, and anything else about the Pathfinder TTRPG! Races of Pathfinder: An Optimization Guide. Spells: A warpriest casts divine spells drawn from the cleric spell list. The two classes overlap enough for it to be believable, especially given the circumstances (it's not like you're just randomly reclassing; there's story reason for this change). A warpriest can prepare and cast any spell on the cleric spell list, provided that he can cast spells of that level, but he must choose which spells to prepare during his daily meditation. Character Sheets Some more useful than others. 5 Sorcerer. Stephens, and Russ Taylor. This bonus does not stack with Improved Initiative. The warpriest does not need to have a free hand to cast a spell in this way. | Design Finder 2018 With access to his entire spell list at any given time the cleric can take major advantage of the scout work and info gathering of his group to fill those slots with necessary spells. Undead do not receive a saving throw against this damage. The restriction on alignment domains still applies. Finally, for the purposes of these feats, the warpriest can select feats that have a minimum number of fighter levels as a prerequisite, treating his warpriest level as his fighter level. And which ones are must haves when fighting hordes of undead? All of those are great, except Contagious Zeal, cents use that one for a while since it's a Cleric 3 spell:/. An “F” or “M” appearing in the Comp. 3rd level spells - Channel vigor, prayer, searing light. Orisons: Warpriests can prepare a number of orisons, or 0-level spells, each day as noted on Table Warpriest. If he is evil, he can add mighty cleaving and unholy. Thanks man! You will have to register before you can post: click the register link above to proceed. ... Spells. Add +1/3 to the warpriest’s initiative when the warpriest has his sacred weapon readied (maximum bonus of +5). Very very crucial if you're expecting something nasty with mind control effects coming. | 5th Edition SRD That and I really don’t mind giving up smite for two extra levels of casting. Iconic Characters. Oloch, Pathfinder's iconic half-orc Warpriest. He can also use this ability to quickly cast spells that aid in his struggles. Blessed with divine magic, you live the ideals of your faith, adorn yourself with the symbols of your church, and train diligently to wield your deity’s favored weapon. Eaglesoul is a long lasting buff to initiative and perception and you get constant detect evil. The Spiritualist and Cleric spell lists have a lot of things in common, and Onmyoji can even cherry pick spells directly from the Cleric list with the ability it gets. Press question mark to learn the rest of the keyboard shortcuts. In addition, the blessings he calls upon don’t count against his daily limit during this time. These spells are cast as any other spell, but aren’t expended when cast and can be used again. A warpriest's highest level of spells is 6th. The enhancement bonus and armor special abilities are determined the first time the ability is used each day and cannot be changed until the next day. This is among the cleric’s most potent and subtle abilities. The following are the class features of the warpriest. This ability can be ended as a free action at the start of the warpriest’s turn (that round does not count against the total duration, unless the ability is resumed during the same round). 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